techniques & workflow
calm surface but very systematic process inside 系统:
- pencil sketch + diagram first — find alphabet of system.
- define constraint: what fixed (layout, wire, color) vs what vary (timing, brightness).
- build discrete state space in code: flaps, pixels, time steps as arrays.
- design transition rules with loops + pseudo-random, respect hardware speed limit.
- iterate timing until loop feel clear.
- fuse software + hardware — electronics quirk become aesthetic.
- map inputs deterministic: same seed → same output.
- write real control code for microcontroller/LED driver not only fake sim.
- tune per medium: processing sketch vs hardware board vs silkscreen need different tweak.
try yourself: pick tiny alphabet (7-segment, 8×8 LED) and make one loop. or play post lab sandbox 试.